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Maps Settings

In the Maps tab you will see the settings for the main maps.

In some cases, when you change a setting, you should refresh viewport textures to see the changes. (shift + space)


  • shadow softness: the softness of the ambient shadows
  • shadow rays: higher shadow rays = smoother shadows and better quality
  • shadow strength: contrast of the shadows
  • light strength: contrast of the light


  • Thickness: determine how much light should pass throw each hair strands.

ID Map:

  • ID mode: chose between random color for each hair strands or Perlin noise.
  • Perlin noise scale: the scale of the noise.

Normal map:

Choose the normal map Y direction. (green channel)

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