|the directory that all maps and files will be exported to. (this directory should not be a root directory of a drive. for example “D:\” is a root directory and is not acceptable.
|a group of letters that comes at the stating of the exported files.
|export a copy of the project file.
|export UV-ready cards (plane meshes that have a matched UV with the exported textures.)
|fibers as mesh
|export a copy of each hair block as a 3D mesh. these meshes have the direction map and strands ID as vertex color and root-tip map as UV. so you can render all passes in Third-party software as well.
|export a matched camera, so you can render some passes in Third-party software and some pass inside the FiberShop, and all textures will be matched.
|export each map as a separate image file. (JPG, PNG, TGA)
|pack different maps in RGBA channels of an image file. you can add an unlimited number of image files and pack different maps inside them.